A chain of multiversal threats unfolds across parallel worlds as dark forces manipulate key players, setting the stage for a looming cosmic catastrophe. The are no essential comics here (the arc is a bit of a mess), but we recommend reading Seven Soldiers, Salvation Run and Death of the New Gods to give you a good lead-in to Final Crisis.
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A 38-page prologue introducing the Seven Soldiers and their battle against the Sheeda.
Sir Justin, the Shining Knight, battles the Sheeda and is transported to the modern world.
Ex-cop Jake Jordan becomes the Manhattan Guardian and confronts subway pirates.
Zatanna seeks redemption after a failed spell and confronts her magical past.
Klarion escapes Limbo Town to explore the surface world, defying his community.
Shining Knight navigates the modern world while evading the Sheeda.
The Guardian races through secret tunnels to find the Foundation Stone before the Sheeda.
Zatanna and Misty visit Cassandra Craft to learn about the threat of the Shapeless One.
Klarion reaches the Foundation Stone, encountering the Sheeda and Queen Gloriana.
Shining Knight faces a corrupted Sir Galahad in a battle for survival.
Jake Jordan faces off against robotic threats while uncovering secrets of the Newsboy Army.
Zatanna and her allies confront the Sheeda during a magical siege that tests their limits.
Klarion encounters the Horigal, a powerful entity, challenging his understanding of magic and identity.
Shining Knight battles to protect the modern world from the Sheeda's invasion.
The Guardian uncovers the hidden past of the Newsboy Army and its implications for the present.
Shilo Norman, the new Mister Miracle, faces challenges that blur the lines between reality and illusion.
Zatanna confronts the dark magician Zor in a battle that could determine the fate of magic itself.
Klarion returns to Limbo Town to warn of impending doom, facing judgment from his own people.
Alix Harrower becomes the Bulleteer, navigating the complexities of superhero life and personal identity.
Frankenstein is resurrected to combat the Sheeda, embarking on a mission across time and space.
Shilo Norman delves deeper into the mysteries of the New Gods and the threat of the Omega Sanction.
Alix investigates the disappearance of heroes while confronting the dark side of superhero culture.
Frankenstein ventures to Mars, uncovering ancient secrets and battling monstrous foes.
Shilo faces trials that test his will to escape the traps laid by the gods themselves.
Bulleteer attends a superhero convention, confronting the realities of heroism and celebrity.
Frankenstein battles a giant creature while uncovering the Sheeda's plans for domination.
Shilo Norman attempts his ultimate escape, challenging the very fabric of reality.
Bulleteer confronts the consequences of her choices as she battles to save innocent lives.
Frankenstein faces the Sheeda's final assault, fighting to prevent the apocalypse.
The Seven Soldiers unite to confront the Sheeda's invasion, each playing a crucial role in the battle.
Collects stories from *Eclipso* #10 and *The Spectre* #17-18, highlighting Eclipso's dark influence and the Spectre's battles with evil.
Features classic tales from *Mister Miracle* #1, *Forever People* #1, and *New Gods* #7, exploring the origins and conflicts of the New Gods.
Showcases Silver Age stories from *The Flash* #106, #113, #155, and #174, introducing the Rogues Gallery and their confrontations with the Flash.
Collects adventures from *Super-Team Family* #11-12, following Ray Palmer as he embarks on a quest to find his missing love, Jean Loring.
Continues Ray Palmer's journey with stories from *Super-Team Family* #13-14, delving deeper into his search and the challenges he faces.
Reprints *OMAC* #1 (1974), *Warlord* #37-39 (1980), and *DC Comics Presents* #61 (1983), chronicling the origin and missions of the One-Man Army Corps.
Features stories from *Kamandi: The Last Boy on Earth* #1, #10, and #29, depicting Kamandi's adventures in a post-apocalyptic world ruled by intelligent animals.
Collects *Superman's Pal Jimmy Olsen* #136 and #147-148, showcasing Jimmy's encounters with the DNAlien and his involvement with Project Cadmus.
The death of a character sets off a ripple effect impacting heroes and villains across the DC Universe.
The Joker manipulates events behind the scenes, while heroes grapple with emerging threats.
Tensions rise as the multiverse faces new dangers, and alliances are tested.
A New God falls, signaling a dire warning for the heroes of Earth.
Mary Marvel regains her powers under mysterious circumstances, while the Monitors debate their next move.
Mary Marvel undergoes a surprising transformation; Donna Troy and Jason Todd become key players in a cosmic game.
The Challengers from Beyond emerge as new threats loom over the multiverse.
Darkseid's influence grows as heroes confront escalating challenges.
The DC Universe mourns a fallen hero, while secrets begin to unravel.
Clayface emerges as a new threat, complicating the heroes' efforts to maintain order.
The search for Ray Palmer intensifies, leading heroes into uncharted territories.
Unexpected alliances form as the multiverse edges closer to crisis.
Karate Kid seeks answers from Oracle; Jimmy Olsen attempts to join two exclusive clubs; Mary Marvel faces deeper temptations.
Adam Strange, Starfire, and Animal Man return to Earth after their cosmic adventures, only to find reintegration challenging as a mysterious virus begins to spread.
The heroes struggle with their new lives on Earth while a deadly virus threatens both Earth and Rann; Forerunner explores alternate Earths.
As the virus spreads, the heroes confront its origins; Forerunner seeks allies in a magical realm.
The Healers arrive to cleanse Earth of the virus, forcing the heroes into action; Forerunner battles magical versions of DC heroes.
Animal Man and Starfire confront the Healers in San Diego; Adam Strange faces challenges on Rann; Forerunner confronts her past.
Alanna Strange thwarts an assassination attempt; Kory and Ellen Baker plan a rescue mission for Animal Man; Forerunner faces new challenges.
The heroes reunite to combat the Lady Styx virus threatening Rann; Forerunner continues her journey.
The final battle against the Healers unfolds in San Diego; the fate of Forerunner is revealed.
The heroes face escalating challenges as the multiverse edges closer to crisis.
Oracle tries to crack the code of Karate Kid's illness. Meanwhile, the Atom, Bob the Monitor, Donna Troy, and Jason Todd continue their search for Ray Palmer, and the Trickster and Pied Piper run afoul of Poison Ivy.
At Shadowcrest, Zatanna continues to train Mary Marvel in her new powers, but Mary's new personality decides to amp up the session. Plus, after failing to join the Teen Titans, Mr. Action takes a chance with the JLA.
Zatanna and Mary Marvel continue their fight, while another player watches. At the Athenian shelter, Holly Robinson participates in gladiatorial combat, and Karate Kid and Una battle Equus during their search for Mister Orr.
The Pied Piper and the Trickster encounter the last person they wanted to see: the Flash Wally West. Meanwhile, Queen Belthera takes control of Bob the Monitor and his power to traverse worlds.
The Flash interrogates the Pied Piper and the Trickster. The former Rogues tell him that Deathstroke planted detonator chips inside their necks, and that he is planning on staging a large-scale attack at Green Arrow and Black Canary's wedding.
The heroes continue their quest to find Ray Palmer, facing new challenges across the multiverse.
The search for Ray Palmer intensifies as the multiverse faces growing threats.
The multiverse edges closer to crisis as heroes confront unexpected challenges.
Jokester dies in this story, marking a significant turn in the multiverse saga.
A new Forager arrives in Metropolis in search of Jimmy Olsen—and she brings with her some surprising news about the deceased New Gods. Plus, Karate Kid and Una talk with Brother Eye, and Mary Marvel delivers a warped idea of justice across the world.
The heroes face escalating challenges as the multiverse edges closer to crisis.
Karate Kid confronts Brother Eye! Jimmy Olsen is grabbed by Forager! Shadowpact tries to subdue an out-of-control Mary Marvel! The Crime Syndicate, the Extremists, and Monarch gather against the Challengers! Holly and Harley arrive on Paradise Island—and begin their "training"! A lucky coin-toss might have Two-Face save Piper and Trickster from Checkmate! And who is the mysterious—but funny—Jokester? Oh, and Mister Mxyzptlk explains it all!
Monarch assembles multiversal variants of DC heroes to battle each other, seeking the strongest to join his army against the Monitors.
Superman of Earth-31 rallies others against Monarch; tensions rise among the captives as plans to escape are devised.
The battles intensify as Monarch's chosen combatants face off, revealing deeper conflicts and alliances among the multiversal heroes.
The final confrontations unfold in Monarch's arena, determining which heroes will survive and join his crusade.
The U.S. government exiles supervillains to a distant planet, forcing them to confront a hostile environment and each other.
Tensions rise among the villains as alliances form and betrayals emerge; Psimon meets a grim fate at the hands of the Joker.
Lex Luthor proposes an escape plan, but internal conflicts and a monstrous attack threaten the group's cohesion.
Power struggles intensify as the Joker and Gorilla Grodd vie for dominance, leading to deadly confrontations.
Deadshot hunts down the Pied Piper and Trickster while Jimmy Olsen is taken prisoner on Apokolips. Meanwhile, Karate Kid and Una explore the ruins of Blüdhaven and encounter the Atomic Knights.
Superman-Prime continues his rampage across the multiverse, seeking a perfect Earth. The Monitors debate their next move as chaos spreads.
Superman-Prime confronts the inhabitants of Earth-15, leading to catastrophic consequences. The search for Ray Palmer intensifies.
Karate Kid reaches the bunker in Blüdhaven and confronts Firestorm and the Atomic Knights. Jimmy Olsen is enslaved on Apokolips, while Mary Marvel resists corruption. Desaad seizes control, and Lex Luthor is kidnapped.
Karate Kid meets an all-new/old OMAC at the Command D bunker. Jimmy Olsen crosses paths with Mister Miracle. Mary Marvel is taken to Paradise Island. One of the Rogues becomes a real drag. Things are changing for the Monitors. And…at long last…Ray Palmer!
The search for Ray Palmer leads the heroes to a desolate world. Mary Marvel continues her descent into darkness, and the Monitors face internal conflict.
Karate Kid meets an all-new/old OMAC at the Command D bunker. Jimmy Olsen crosses paths with Mister Miracle. Mary Marvel is taken to Paradise Island. One of the Rogues becomes a real drag. Things are changing for the Monitors. And…at long last…Ray Palmer!
The Challengers arrive on Earth-51 and discover Ray Palmer's new life. Eclipso and Mary Marvel engage in a fierce battle, while the Monitors plan their next move.
The heroes confront Ray Palmer on Earth-51, seeking his help to save the multiverse. Meanwhile, Monarch prepares for war.
The tension between the Monitors escalates, leading to a violent confrontation. The heroes face new challenges as the multiverse edges closer to crisis.
Donna Troy, Jason Todd, and Kyle Rayner confront Monarch, leading to a devastating revelation. The fate of the multiverse hangs in the balance.
The battle against Monarch intensifies as the heroes struggle to prevent the collapse of the multiverse. Sacrifices are made in the face of overwhelming odds.
Superboy-Prime unleashes his fury, causing widespread destruction. The heroes must regroup and find a way to stop the impending doom.
The journey leads to the Wildstorm Universe, where the team faces new challenges and alliances in their quest to find Ray Palmer.
The Challengers from Beyond arrive on Earth-3, a world where heroes are villains and vice versa, seeking clues to Ray Palmer's whereabouts.
On Earth-43, the Challengers face a vampiric Batman and a city plagued by the undead, testing their resolve and unity.
The team ventures to Earth-19, encountering a Victorian-era Gotham and a steampunk Batman, as they continue their search for Ray Palmer.
The team explores Earth-30, a Soviet-dominated world ruled by Superman, uncovering the consequences of absolute power.
Arriving on Earth-11, a gender-reversed world, the Challengers navigate unfamiliar dynamics and confront powerful counterparts.
A history of Earth-8 unfolds as Lord Havok and his Extremists rise amidst political turmoil and the enforcement of the Metahuman Act.
The Extremists confront the Challengers from Beyond, leading to revelations about Gorgon's past and the team's future.
Internal conflicts arise within the Extremists as Monarch offers an alliance, challenging their loyalties and objectives.
As Monarch's multiversal army approaches, the Extremists face external threats and internal dissent, testing their unity.
Plans of mutiny surface within the Extremists as Monarch's forces close in, leading to critical decisions and confrontations.
The final battle ensues as the Extremists confront Monarch's army, culminating in revelations and sacrifices that shape their destiny.
The heroes regroup as the multiverse faces imminent collapse, setting the stage for the final confrontation.
Revelations unfold as the true nature of the looming threat becomes clear, challenging the heroes' resolve.
Divine forces clash, and the balance of power shifts dramatically, impacting the fate of the multiverse.
The Pied Piper confronts his destiny, playing a pivotal role in the unfolding crisis.
The journey leads the heroes back to familiar grounds, but nothing is as it once was.
As the countdown nears its end, alliances are tested, and sacrifices are made in the face of impending doom.
The Great Disaster begins, unleashing chaos across the multiverse and forcing heroes into desperate measures.
The final battles commence as heroes and villains alike confront the ultimate threat.
The fabric of reality unravels, and the heroes must make impossible choices to save what remains.
The penultimate chapter sees the heroes facing insurmountable odds as the end draws near.
With time running out, the final pieces fall into place, leading to an explosive climax.
The countdown concludes, but the story is far from over as new challenges emerge.
Catwoman faces a moral dilemma amidst the chaos; Lex Luthor and the Joker's factions edge closer to open war.
A brutal showdown between Lex Luthor and the Joker unfolds, while a new threat looms over the villains' fragile society.
The villains confront a massive Parademon assault; survival hinges on desperate measures and uneasy alliances.
Kent Nelson, the new Doctor Fate, struggles with his new role while Eclipso tempts heroes to the dark side.
Doctor Fate faces the Devourer of Souls in Las Vegas; Eclipso targets Plastic Man through his son.
Doctor Fate confronts his past; Eclipso manipulates heroes for her own ends.
Kent Nelson falls into despair; Eclipso's influence grows stronger.
Doctor Fate battles inner demons; Eclipso's plans reach a critical point.
Bruce Gordon grapples with being Eclipso; Doctor Fate seeks redemption.
Doctor Fate and Eclipso face their destinies as the crisis escalates.
The final showdown between Doctor Fate and Eclipso determines their fates.
The New Gods are being mysteriously murdered, prompting Superman and Mister Miracle to investigate the cosmic killings.
As the death toll rises, Orion and Superman delve deeper into the mystery, uncovering unsettling truths about the Source.
Mister Miracle confronts the Source, seeking answers to the New Gods' demise, while Darkseid plots his next move.
The Source reveals its plan to recreate the universe, leading to a confrontation with the remaining New Gods.
Superman and Orion clash over differing ideologies as the cosmic mystery deepens.
The Source's true intentions are unveiled, forcing the heroes to make difficult choices.
A climactic battle ensues as the remaining New Gods confront the Source at the edge of the universe.
The saga concludes with a final confrontation that will determine the fate of the New Gods and the universe itself.
The Justice League and Justice Society team up to thwart a cross-dimensional threat orchestrated by villains from both Earths.
A prelude to Final Crisis, this issue explores the state of the DC Universe and sets the stage for upcoming events.